The ESRB describes Saints Row 2 with the following phrases: Blood and Gore, Intense Violence, Sexual Content, Strong Language, and Use of Drugs. I'm happy to say that, at least in this case, the ESRB wasn't being generous. No, they were actually being pretty damn reserved. Saints Row 2 exceeds every single one of those descriptors in pretty much any way possible.
This is a game that's so wildly over the top, it's enough to make the GTA:SA Hot Coffee "scandal" look mild in comparison. And you know what? The game is all the better for it. Just like movies, not every game has to be high art. Sometimes you're simply in the mood for a big, shiny, Bruckheimer-esque, explosion fest. That's exactly what Saints Row 2 promises and exactly what it delivers.
Set five years after the first game, it picks up where the original abruptly ended. After getting blown the fuck up you've spent the intermediate years laying in a coma in a prison hospital. Due to the miracles of modern science (aka an incredibly flexible character creator) you can recreate yourself however you like. This includes anything from a svelte, stocking clad working girl to a morbidly obese man with fat rolls so large they hide the thong he is attempting to wear.
Sadly, I had to spend half-an-hour looking at such a creation when Duke and I sat down for some co-op for the first time. The poor guy grabbed a random character and, well, let's just say it wasn't pretty.
0 komentar:
Posting Komentar